

It was bigger, badder and came with its fair share of bugs, but it was loved all the same.

The big damn sequel, Tribes 2, was released in March of 2001 and on Linux in April of that year. Known for one of the great Good Bad Bugs of gaming, which allowed players to abuse the physics engine to "ski" down slopes, so pervasive that it was implemented as gameplay feature in every sequel to follow.

It established itself as a unique multiplayer shooter with several key differences from its contemporaries, such as sprawling outdoor maps and movement centered around the use of a Jet Pack. The first game in the series, Starsiege: Tribes, was developed by Starsiege developers Dynamix and released in November of 1998. The disparate tribes battle one other for control of planetary territory and resources using Powered Armor and advanced small arms.
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Beyond the edge of space controlled by The Empire, in a region called the Wilderzone, are various tightly-knit Tribes, who live a harsh frontier existence but otherwise free of Imperial authority. In the distant future, humanity has spread amongst the stars. The original game bears the Starsiege title because it is in fact a sequel of sorts to that game and represents the continuation of the Earthsiege franchise as a whole.
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Starsiege: Tribes, more commonly known as simply Tribes, is a long-running series of multiplayer-focused First Person Shooters found mostly on PC, with a few exceptions. The Phoenix Tribe Is Already Shooting You.
